Give-away distribution

Give-away points are bonus points used to reward players who hold points of cricketers most likely to be in action (batsmen on crease and the current bowler).

What are give-away points?

  • Give-away points are extra points distributed during the match to encourage active portfolios.
  • They mainly benefit holdings in cricketers who are currently involved in the action (not fielders).
  • They are declared at the start, but can shift in special delivery scenarios (explained in the Delivery rules page).

Who can receive give-away points?

The system focuses on cricketers with the highest chance of impact for a delivery. This does not guarantee that every such cricketer always receives points—final distribution depends on delivery logic and who is holding points.

Most likely involved

  • Striker batsman
  • Non-striker batsman
  • Current bowler

Important

  • Only players who hold Cricketer points of the relevant cricketers participate in distribution.
  • If there are no eligible holders in a scenario, some give-away points may be carried to the remaining pool (as defined in Delivery rules).

Joining points impact (from give-away points)

A portion of the match’s give-away points can be used to reward players who join after match start. This reduces the remaining give-away points available for future overs.

  • A match defines a maximum limit of give-away points that can be used as joining rewards (provided in match info).
  • When a player joins and is eligible for joining points, the remaining give-away points reduce immediately.
  • If the joining limit is exhausted during the 1st innings, new joiners will join with 0 joining points.
  • Joining rewards are available only until the 1st innings completes; after that, players get 0 joining points.
Join early: joining rewards come from the same give-away pool used for over-by-over distribution.

How give-away points are allocated to each over

Give-away points are assigned to overs progressively: early overs get fewer points and later overs get more. This is controlled by a tuning parameter K (default: 3.5).

Give-away points of the over
# GiveAwayRemaining = remaining give-away points in the match
# CurrentOver = 1-based over number (starts at 1)
# TotalOvers = scheduled overs in the match (constant)
# K = 3.5

GiveAwayOver =
((CurrentOver / TotalOvers) ** K) * GiveAwayRemaining

Immediate deduction rule

At allocation time, the over pool is deducted immediately:

GiveAwayRemaining := GiveAwayRemaining - GiveAwayOver

What “TotalOvers” means

TotalOvers is the scheduled overs of the match and remains constant throughout the match.

How points move inside the over (per delivery)

The “give-away points of the over” are then used on deliveries in that over (per ball allocation and redistribution). The exact per-delivery payout and special cases (wicket, wide, no-ball, empty-holder cases) are defined here: Expected performance (Delivery rules).

Some special cases can move points back into the remaining give-away points pool (for example, if a penalty pot exists but there are no eligible holders).

What happens at match end

  • If the match ends early or some give-away points remain after the last over, those remaining points vanish (they are not distributed).